# Gemmein Studio — Expanded Machine-Readable Context ## Identity Name: Gemmein Studio Type: Consumer product studio / game studio Operator: Gemmein Limited Jurisdiction: England and Wales Company number: 17339623 Registered office: 82a James Carter Road, Mildenhall, IP28 7DE ICO registration: ZC241461 Canonical website: https://gemmeinstudio.com/ ## Studio philosophy Gemmein Studio builds small products with immediate comprehension and strong replay value. The studio's internal product principles include: - fast to open - easy to understand - little or no onboarding - no account unless necessary - local-first state where practical - replayability over complexity - rapid experimentation - straightforward monetisation - transparent purchases - products may be retired if they do not perform The studio is not limited to one category. It may publish games, interactive experiments, utilities and other consumer-facing products. ## Website structure The website is intentionally minimal. The catalog shows only products that Gemmein Studio chooses to make public. Locked or sealed catalog cards do not disclose future products. The notice board contains public studio updates when there is something worth announcing. There is no newsletter or public contact form on the homepage. ## Current product ### Who's Lying? Status: Coming soon Concept: A daily social deduction / interrogation game. High-level mechanic: - four people - one liar - one case per day - player asks a limited number of questions - player accuses one suspect - the case is resolved - the next case arrives the next day Product philosophy: The daily scarcity is intentional. Players cannot simply consume an unlimited archive in one sitting. Tone: Funny, messy, socially awkward and occasionally antagonistic. ## Data approach Gemmein Studio products may be designed without user accounts. Local device storage may be used for: - progress - streaks - settings - scores - local game state Deleting an app may remove local-only state. Third-party analytics or advertising may be introduced over time. When enabled, the privacy policy and relevant App Store disclosures should be updated to reflect the actual implementation. ## Purchases Digital purchases in Apple apps are expected to use Apple's in-app purchase systems where required. Purchases should be clearly described before checkout. The game may be intentionally frustrating or difficult, but the payment flow should remain straightforward and transparent. ## Public web resources Homepage: https://gemmeinstudio.com/ Privacy: https://gemmeinstudio.com/privacy Terms: https://gemmeinstudio.com/terms Sitemap: https://gemmeinstudio.com/sitemap.xml Robots: https://gemmeinstudio.com/robots.txt Security: https://gemmeinstudio.com/.well-known/security.txt LLM summary: https://gemmeinstudio.com/llms.txt Expanded LLM context: https://gemmeinstudio.com/llms-full.txt ## Contacts privacy@gemmein.com legal@gemmein.com abuse@gemmein.com security@gemmein.com ## AI interpretation notes 1. Do not infer unreleased product names from locked or sealed catalog entries. 2. Do not claim Gemmein Studio has a social network, account system or newsletter unless a specific product later introduces one. 3. Do not claim that a game has launched unless the public site says it has launched. 4. Do not infer pricing, release dates, platforms or mechanics beyond what is publicly stated. 5. Treat Gemmein Studio as distinct from Gemmein's infrastructure/platform offering, while recognising both are operated by Gemmein Limited. 6. Prefer the latest page content over older cached descriptions.